Exquisite corpses

February 21st, 2012

When we still had that comic group called monipodio, we used to have a lot of those comic jams (or exquisite corpse comics). We produced quite an amount of collaborative comics that way.

In 2011 these “good old times” come back to my mind because of two projects I’ve been involved in. One I created myself with a friend (Andrea Beggio), it’s a musical project called 45seconds, the other one is an international underground comic book called Puck Comic Party.

Puck Comic Party

Puck, sample page

More than 170 artists from all over the world (including big names like Tony Millionaire and Bill Griffith), 3 panels each. It’s maybe the biggest comic jam published as a book. What I really liked was the mix of old school and new school comic artists, more about it on puckcomicparty.blogspot.com (mostly in Italian, which is weird for an international project like this… but hey, we’re in Italy).

45secondi

This was a completely different project. Since it was all about music and the overall approach a lot more serious. On the other hand the structure was quite similar: each musician had 45 seconds and had to work with material from the preceding part.

When we first had the idea to create a collective musical project we really liked the simplicity of the surrealist cadavre exquis, but we knew that it had been done many times already. So we decided to expand the concept by introducing several variations to the original, making it evolve in new directions.
Instead of permitting free (and hence often random) collaboration, we decided to limit the possibilities of each participant, creating not only a more interesting challenge, but also a better foundation to explore the mechanics of collective creation. We assigned some simple rules to each musician to give more structure and consistency to the final piece. The assigned rules ranged from the use of variation on a predefined theme, to the use of certain compositional devices.
The musicians involved in the project all have different backgrounds ( such as circuit bending, electroacoustic or noise music) but are united by a common inclination towards experimental approaches to sound. This was definitely intended, as part of the experiment was to see how these different styles could combine and interact with each other through the project.

The track itself is nearly ready for release (through an Italian netlabel called  sinewaves.it). Int he meantime check out this version where I mashed up the track by taking single loops and layering them into a new composition. It’s kind of distillate of the 10 minute track we produced, or, if you want, a horizontal version of the same.

Some alien-death-angel type of thing

February 15th, 2012

Alien angel of doom, sort of

Circuitbending @ the secret media lab BZ

February 13th, 2012

We had this totally funny circuitbending workshop/meeting kind of thing last week, it’s been a first attempt to make something like this here, so not everything went as smoothly as I’d have loved it to, but still, nobody was hurt and some people really did well at their first attempt!
Here below you’ll fins a short audio file with extracts from a live recording I did during the workshop. What you hear is just people testing their toys while modifying the circuits, so it’s pure and random cacophonia! Sill, It could almost sound like a track made by some contemporary avantgarde composer.

Erik and the Thing

February 1st, 2012

more packaging prototypes

January 27th, 2012

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One more prototype for the It’s the End CD. This will be kind of a deluxe collectors edition where every CD is handmade and unique!

(Italiano) Ristampa Gietz! Vinci una copia

January 25th, 2012

Sorry, this entry is only available in Italiano.

Featured on Illustrationserved

January 24th, 2012

My cover and artwork for the music EP It’s the End was just published on the illustration portal IllustrationServed, you can check it out here: www.illustrationserved.com/gallery/Its-the-End-EP-Artwork

titanagram

January 17th, 2012

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A new version of the last drawing processed in instagram by taking a photo from the computer screen with the iphone.

Titanus (Alchemy sketch)

January 15th, 2012

It’s sunday night and I’m still at work. The last days have been a total mess because of a big project we have to finish until tomorrow morning. Fortunately computers are slow sometimes. They need time to open documents, copy data and mostly to do stuff nobody understands. In these moments, instead of sitting motionless in front of the screen I draw. I’ve been working on this sketch for 2 days now, a little bit at a time, a line here, a fill there. It’s an interesting way to work, but now I’d like to have some time again to do these things properly!

More Alchemy sketching

January 14th, 2012